GET FIZZY
GET FIZZY
GET FIZZY
A vibrant, touch-driven product experience designed for mobile and tablet.
The goal of this project was to design a vibrant, interactive brand experience
for a fictional fizzy drinks company, showcasing how motion and interactivity
can elevate product storytelling. Built entirely in Rive, the experience focuses
on touch-driven interactions across mobile and tablet, bringing the product’s
energy, flavour, and personality to life.
This concept serves as a proof-of-concept for interactive product marketing,
illustrating how scalable motion systems and interactive design can be applied
across platforms.
A vibrant, touch-driven product experience
designed for mobile and tablet.
The goal of this project was to design a vibrant,
interactive brand experience for a fictional fizzy
drinks company, showcasing how motion and
interactivity can elevate product storytelling.
Built entirely in Rive, the experience focuses on
touch-driven interactions across mobile and tablet,
bringing the product’s energy, flavour, and
personality to life.
This concept serves as a proof-of-concept for
interactive product marketing, illustrating how
scalable motion systems and interactive design
can be applied across platforms.
Overview
Overview
Role
Role
Motion & Interactive design
Motion & Interactive design
Tools
Tools
Rive & Illustrator
Rive & Illustrator
Deliverables
Deliverables
Interactive screens, product visuals
Interactive screens, product visuals


It was important that each product represented an individual identity but still
connected to the brand and the other products.
The high saturated colours helped them to stand out, then the alternative design
details (like the bubbles) gave them the individuality they needed.
It was important that each product represented an
individual identity but still connected to the brand
and the other products.
The high saturated colours helped them to stand
out, then the alternative design details
(like the bubbles) gave them the individuality
they needed.
It was important that each product represented an individual identity but still
connected to the brand and the other products.
The high saturated colours helped them to stand out, then the alternative design
details (like the bubbles) gave them the individuality they needed.
Primary Typeface
Primary Typeface
Primary Typeface
Barriecito
Barriecito
Barriecito
AaBbCcDdEeFfGgHh
IiJjKkLlMmNnOoPQq
RrSsTtUuVvWwYyZz
AaBbCcDdEeFfGgHh
IiJjKkLlMmNnOoPQq
RrSsTtUuVvWwYyZz
AaBbCcDdEeFfGgHh
IiJjKkLlMmNnOoPQq
RrSsTtUuVvWwYyZz
0123456789
0123456789
0123456789
?£$%&{#=}*/
?£$%&{#=}*/
?£$%&{#=}*/
Secondary Typeface
Secondary Typeface
Secondary Typeface
Barriecito
Barriecito
Barriecito
AaBbCcDdEeFfGgHh
IiJjKkLlMmNnOoPQq
RrSsTtUuVvWwYyZz
AaBbCcDdEeFfGgHh
IiJjKkLlMmNnOoPQq
RrSsTtUuVvWwYyZz
AaBbCcDdEeFfGgHh
IiJjKkLlMmNnOoPQq
RrSsTtUuVvWwYyZz
0123456789
0123456789
0123456789
?£$%&{#=}*/
?£$%&{#=}*/
?£$%&{#=}*/
The goal of this project was to design a vibrant, interactive brand
experience for a fictional fizzy drinks company, showcasing how
motion and interactivity can elevate product storytelling. Built entirely
in Rive, the experience focuses on touch-driven interactions across
mobile and tablet, bringing the product’s energy, flavour, and
personality to life.
This concept serves as a proof-of-concept for interactive product
marketing, illustrating how scalable motion systems and interactive
design can be applied across platforms.
The goal of this project was to design a vibrant,
interactive brand experience for a fictional fizzy
drinks company, showcasing how motion and
interactivity can elevate product storytelling.
Built entirely in Rive, the experience focuses on
touch-driven interactions across mobile and tablet,
bringing the product’s energy, flavour, and
personality to life.
This concept serves as a proof-of-concept for
interactive product marketing, illustrating how
scalable motion systems and interactive
design can be applied across platforms.